1. Division·
Regular Season - 14·07/03/2026·13:00
Ranheim
Ranheim
LWLDW
VS
Stabaek
Stabaek
WLWDW
Neutral📍 EXTRA Arena, Trondheim
Season stats1. Division
Ranheim13matchesStabaek13matches

Every panel below reflects each team's matches in 1. Division.

Coverage varies by leaguetop-tier competitions have richer per-match data; lower divisions and smaller leagues track fewer metrics, so some panels may be sparse or missing entirely.
Pre-match snapshotevery value reflects each team's state going into kick-off — frozen before the match starts, not updated live.

Overall

Overallteam-strength snapshot
40%
Overall

Composite team strength — average of LTQ and Hype.

65%
1514
ELO

Chess-style strength rating going into kick-off.

1563
46%
LTQ

Long-term quality across all competitions.

65%
33%
Hype

Short-term fixture buzz / excitement signal.

64%
4.51
Momentum

Recent goal-scoring trend (weighted goals signal).

2.83

Match Outcome

Match Outcomeresults breakdown
1313
1.54
Points per Game

Average points per match across the sampled games (max 3).

1.85
46%
Win Rate

Share of sampled matches won.

54%
15%
Draw Rate

Share of sampled matches that ended level.

23%
38%
Loss Rate

Share of sampled matches lost (lower is better).

23%
8%
Clean Sheet23%

Share of matches with no goals conceded.

38%
15%
Failed to Score

Share of matches where the team didn't score (lower is better).

8%

Goal Scoring

Goal Scoringattacking output
1313
2.46
Avg Goals Scored

Goals scored per match across the sampled games.

2.08
85%
Scored > 0.588%

Share of matches where the team scored at least once.

92%
100%
Over 1.592%

Share of matches with total goals > 1.5.

85%
92%
Over 2.581%

Share of matches with total goals > 2.5.

69%
77%
Over 3.565%

Share of matches with total goals > 3.5 — high-scoring affairs.

54%
77%
BTTS65%

Share of matches where both teams scored.

54%
38%
BTTS & Win

Share of matches won while both teams scored — strong attack with a defensive lapse.

15%
54%
Scored Both Halves50%

Share of matches with a goal in both the 1st and 2nd half.

46%

Defensive Solidity

Defensive Soliditygoals & shots conceded
1313
2.23
Avg Goals Conceded

Goals conceded per match (lower is better).

1.08
8%
Clean Sheet23%

Share of matches with no goals conceded.

38%

HT / FT Patterns

HT / FT Patternshalf-time vs full-time outcomes
1313
38%5/13
Leading at HT38%

Share of matches the team led at halftime — fast-start signal.

38%5/13
31%4/13
Level at HT

Share of matches level at halftime — balanced or low-tempo openings.

31%4/13
31%4/13
Trailing at HT

Share of matches the team trailed at halftime — slow starts (lower is better).

31%4/13
69%9/13
HT/FT Same Outcome58%

Share of matches where the W/D/L state at halftime matched the full-time result — game-state stability.

46%6/13
80%4/5
Led at HT → Won90%

Of matches led at HT, share converted into a full-time win — closing strength.

100%5/5
25%1/4
Trailed at HT → Recovered50%

Of matches trailing at HT, share rescued to a draw or win — comeback resilience.

75%3/4

Goal Timing

Goal Timingwhen goals happen
events 13/1313/131313
19%
0-15'17%

Hot starts — share of the team's goals scored in the opening 15 minutes.

15%
13%
16-30'14%

Early control — share scored between the 16th and 30th minute.

15%
19%
31-45'19%

Pre-HT push — share scored in the run-up to halftime.

19%
25%
46-60'27%

Restart wave — share scored in the first 15 minutes after HT.

30%
6%
61-75'9%

Game-state shift — share scored between minutes 61 and 75.

11%
19%
76-90+'15%

Late-game finishers — share scored from the 76th minute onwards (incl. stoppage time).

11%

First-Goal Edge

First-Goal Edgewho strikes first
events 13/1313/131313
54%7/13
Scored First58%

Share of matches where the team opened the scoring — fast-start signal.

62%8/13
46%6/13
Conceded First

Share of matches where the team conceded the opening goal (lower is better).

38%5/13
57%4/7
Win when Scoring First72%

Of matches the team scored first, share converted into a win — closing strength after the opener.

88%7/8
33%2/6
Win when Conceding First17%

Of matches conceding first, share rescued into a win — comeback strength.

0%0/5
18'
Avg Min. 1st Goal Scored

Average minute of the team's first goal — earlier means faster starters.

23'
23'
Avg Min. 1st Goal Conceded

Average minute of the first goal conceded — later is better (defense holds longer).

22'

Late-Game Strength

Late-Game Strengthafter the 75th minute
events 13/1313/131313
38%5/13
Scored after 75'35%

Share of matches with a late goal scored by the team — late finishers signal.

31%4/13
54%7/13
Conceded after 75'

Share of matches the team conceded a late goal — late-game vulnerability (lower is better).

15%2/13
100%5/5
Lead Saved after 75'100%

Of matches leading at 75', share closed out for a win — closing strength.

100%7/7
0%0/5
Lead Lost after 75'

Of matches leading at 75', share dropped to a draw or loss — late-game collapse risk.

0%0/7
0%0/13
Any Goal in Stoppage Time

Share of matches with any goal in stoppage time (90+) — late-drama frequency.

0%0/13

Set Pieces

Set Piecespenalty / own-goal share
events 13/1313/131313
91%29/32
Open-Play Share92%

Of the team's scored goals, share from open play — non-set-piece scoring quality.

93%25/27
6%2/32
Penalty Share

Of the team's scored goals, share from penalty kicks — penalty dependency.

7%2/27
3%1/32
Opp Own-Goal Bonus

Of the team's scored goals, share that were opponent own-goals — pressure / fortune.

0%0/27
7%2/29
Penalty Conceded Share

Of conceded goals, share from opponent penalties — defensive discipline (lower is better).

0%0/14
3%1/29
Own-Goal Cost

Of conceded goals, share that were the team's own goals — pressure-induced errors (lower is better).

0%0/14

Cards & Discipline

Cards & Disciplineyellows, reds & fouls
events 13/1313/131313
63%5/8
Match Cards > 3.572%

Share of matches with total card points (both teams, yellow=1 / red=2, 2Y→R counted as 2) > 3.5 — Over 3.5 line.

82%9/11
8/1311/13
13%1/8
Match Cards > 4.524%

Share of matches with total card points > 4.5 — Over 4.5 line.

36%4/11
8/1311/13
66%
Cards in 2nd Half

Share of card events that occur after halftime — late-discipline tendency.

63%